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I have to degree on a number of fronts, Jim. What was your favorite time in EQ2 history? There’s no need to bash past or current content. If you could go back and play EverQuest II at any point in the past, what would it be? This could simply be a time, or an expansion, or a specific update. As far as crafting, subcombines and the interdependency they brought had already fallen by the wayside. Not long after I started, overland zones such as Antonica were stripped of all challenge with the removal of heroic mobs. The Isle of Refuge had already been stripped of its introductory battle on a boat and archetype and class selection.
#Shadow of memories everquest update#
Players who lived through Live Update 13 saw a near rewrite of class balance, tradeskills, and combat. I personally didn’t start playing EQ2 until January 1st, 2007, so obviously I’ve missed some of the more sweeping changes to the game. Many players who were there from the very beginning have been quick to include Desert of Flames in their top expansions of all time. Still, players are quick to wax nostalgic for the “old days”.
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#Shadow of memories everquest code#
We’ve been told on several occasions that a Progression server would be neigh impossible in the world of EverQuest II as so many code changes have been made in the last 11 years and not all of that older code has been retained. Keep in mind that Castlevania: SotN was released in 1995! In celebration of the Bloodstained: Ritual of the Night kickstarter, I re-played Castlevania: Symphony of the Night through to 200.6% completion for the third time in my life. Regardless, the idea of progression servers reinforces the idea that nostalgia doesn’t fade away when brought into the light. According to reports on twitter, things have not all gone according to plan as players quickly reached high levels and other glitches. This server adopts many if not all of the designs and rules of the game as it existed at launch in 1999. In addition, the EverQuest original soundtrack is in the final stages of being distributed to several music streaming sites.Today marked the launch of EverQuest’s newest time-locked Progression server, Ragefire. We'll have more news on that coming very soon, but be sure to save the date ahead of time! We are also putting together a collection of all our history to display, and sharing a special look at not just the game's development, but significant events in our history as well. We will be creating a fun, interactive exhibit that includes miniature live quests, developer chats, and of course, another chance to get a taste of Brell's Blessed Stout. We have partnered with the upcoming Comic-Con Museum in San Diego to hold an EverQuest fan event and exhibit that will be open for three days in April. What are your favorite EQ memories? Let us know! It's not often in gaming that we celebrate longevity, but this weekend, Daybreak Games has done so in style. The EverQuest team has put together an epic celebratory video showcasing the game's history.
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